// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "HoldCustomLogicBase.h"
#include "CanTeenCustomLogic.generated.h"

/**
 * 
 */
UCLASS()
class ISALONG2_API UCanTeenCustomLogic : public UHoldCustomLogicBase
{
	GENERATED_BODY()

private:
	int _takeAmmounts=20;

public:
	UCanTeenCustomLogic();
	
	void OnFireBegin() override;

	void OnFireEnd() override;

	void OnFireAnimationFired() override;

	void OnFireAnimationEnd() override;

};
